Mikhail.Live engine-reviews the chess games you actually played, measures where your mistakes are, and builds your training from them.
Mikhail is a chess coach built around one rule: say only what can be counted. He reads the games you actually played, checks every move against a chess engine, and keeps a record of the mistakes that cost you something real. Everything he later tells you about your play traces back to moves in that record.
He is not a play server and not a chat window. He is the part of improving that most players skip - looking honestly at what already happened, and then drilling exactly that.
Review. Import your recent games from Chess.com or Lichess, or paste a PGN from anywhere. Each move gets an engine pass; the review names the opening you actually played, the moment the game turned, and what the position was asking for at that moment.
Measure. Every real error becomes a counted event tied to the game and the move it came from. The Coach Report ranks those counts. When something is not measured well enough to rank, the report says so in those words instead of dressing it up as a diagnosis, and when there is nothing recorded at all, Mikhail says nothing.
Train. Training is mostly rated tactics chosen for your level by the trainer, with positions you misplayed yourself mixed in - at most one drill in ten, a cap the server enforces over every ten positions it serves, because your own mistakes are scarce and worth spreading out. Mastery only rises on a clean, unassisted solve. Revealing an answer is recorded and never rewarded, so the number cannot be gamed into looking better than your play.
Study the openings. The opening database carries 3,812 named lines across 149 families, each with per-move notes and the plan the line is trying to carry out. Your review links straight to the point where your game left the book. You can browse the whole database without an account - every family and every named line has a public page with its name, its moves, its plan summary and the first 4 per-move notes. The remaining notes, and training a line on a board, need a free account.
Watch the numbers. Statistics report measured change only. A number without enough behind it says "not enough data yet" instead of drawing a flattering trend.
Both columns matter. The second one is the reason to trust the first.
It replays the game move by move with a chess engine, marks the moves that actually lost ground, and explains what the position asked for instead. A PGN you paste in for a single review is not stored; imported game history is saved only after you turn on game storage, and you can turn it back off.
Chess.com and Lichess. Give Mikhail your username on either site and he fetches your recent games. You can also paste a PGN by hand, from anywhere.
Mostly from a rated tactics bank matched to your level, picked by the trainer from what you are getting wrong. At most one drill in ten is rebuilt from your own games - the server enforces that cap - because your real mistakes are scarce and worth spreading out. Mastery rises only on a clean solve; revealing the answer is recorded, never rewarded.
Yes. There is no paid plan, no card, and no trial period. An account is needed so your games, weaknesses and progress have somewhere to live.
Yes. The board and every page are built for a phone browser, and there is no app to install.
For two things only: confirming you are at least 13 when you sign up, and resetting your own password if you forget it. It is never shown on your profile and never used for anything else.
Players who already play real games somewhere and want evidence about what to work on next. If you have never played a game, there is nothing yet for Mikhail to review.
Something looks wrong, or this page did not answer your question? Write to [email protected], or use the form below, and say what you were doing when it happened — that is the part that makes it fixable.