Amar Opening · A00
Paris Gambit, Gent Gambit
1. Nh3 d5 2. g3 e5 3. f4 Bxh3 4. Bxh3 exf4 5. O-O fxg3 6. hxg3
Black keeps the extra pawn; White plays for time, open lines, and initiative - the classic gambit trade.
The first 4 moves, explained
- 1. Nh3 Develops the knight to h3. It backs up the pawn on f2. Theory calls this the Amar Opening.
- 1... d5 Stakes a claim in the centre, controlling e4, and frees the bishop and queen.
- 2. g3 Prepares the fianchetto: the bishop will take the long diagonal via g2.
- 2... e5 Stakes a claim in the centre, controlling d4, and frees the bishop and queen.
Sign in to read every move's note and train this line — 7 more moves in this line, 11 in all.
Where this fits
This line is one of 3 in the Amar Opening. If you want to know where your own games leave it, the guide on leaving theory explains how that is found.
