King's Pawn Game · C20
King's Head Opening, after 2... Nf6
1. e4 e5 2. f3 Nf6 3. Nc3
In the centre, White holds e4 while Black holds e5.
The first 4 moves, explained
- 1. e4 Stakes a claim in the centre, controlling d5, and frees the bishop and queen.
- 1... e5 Stakes a claim in the centre, controlling d4, and frees the bishop and queen.
- 2. f3 Fights for e4 from the flank - contesting the centre without committing a centre pawn. Theory calls this the King's Head Opening.
- 2... Nf6 Develops the knight to f6, eyeing d5 and e4.
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Where this fits
This line is one of 38 in the King's Pawn Game. If you want to know where your own games leave it, the guide on leaving theory explains how that is found.
