Vienna Game · C27
Stanley Variation, Frankenstein-Dracula Variation
1. e4 e5 2. Nc3 Nf6 3. Bc4 Nxe4 4. Qh5 Nd6 5. Bb3 Nc6 6. Nb5 g6 7. Qf3 f5 8. Qd5 Qe7 9. Nxc7+ Kd8 10. Nxa8 b6
An early pawn trade leaves the c-file as Black's avenue and the e-file as White's - both sides get real winning chances down their own file. White is up material out of the opening - Black is banking on activity to show for it.
The first 4 moves, explained
- 1. e4 Stakes a claim in the centre, controlling d5, and frees the bishop and queen.
- 1... e5 Stakes a claim in the centre, controlling d4, and frees the bishop and queen.
- 2. Nc3 Develops the knight to c3, eyeing d5 and e4. It also props up the e4 pawn. Theory calls this the Vienna Game.
- 2... Nf6 Develops the knight to f6, eyeing d5 and e4. Theory calls this the Falkbeer Variation.
Sign in to read every move's note and train this line — 16 more moves in this line, 20 in all.
Where this fits
This line is one of 41 in the Vienna Game. If you want to know where your own games leave it, the guide on leaving theory explains how that is found.
